public static void ClearNPC()
 {
     BossGageWindowViewModel.Instance.ClearBosses();
     NearbyNPC.Clear();
     NearbyPlayers.Clear();
     ClassAbnormalityTracker.ClearMarkedTargets();
 }
示例#2
0
 public static void ClearNPC()
 {
     if (Settings.SettingsHolder.BossWindowSettings.Enabled)
     {
         WindowManager.BossWindow.VM.ClearBosses();
     }
     NearbyNPC.Clear();
     NearbyPlayers.Clear();
     ClassAbnormalityTracker.ClearMarkedTargets();
 }