public void method_0() { Point3d first = this.object_0[0]; (from Point3d point in this.object_0 orderby Class37.smethod_0(first, point) select point).ToArray <Point3d>(); Class38 @class = new Class38(this.object_0); @class.method_0(); Point3dCollection point3dCollection_ = @class.point3dCollection_1; List <Line> list = new List <Line>(); list.Add(new Line(point3dCollection_[0], point3dCollection_[1])); int i = 0; checked { while (i < list.Count) { double num = -1.0; bool flag = false; int num2 = 0; int j = 0; while (j < this.object_0.Count) { if (Class37.smethod_1(this.object_0[j], list[i].StartPoint, list[i].EndPoint)) { double num3 = Class37.smethod_2(this.object_0[j], list[i].StartPoint, list[i].EndPoint); if (num3 > num) { num = num3; num2 = j; } flag = true; } Math.Max(Interlocked.Increment(ref j), j - 1); } if (flag) { Line line = new Line(); Line line2 = new Line(); line.StartPoint = list[i].StartPoint; line.EndPoint = this.object_0[num2]; bool flag2 = false; int k = 0; while (k < list.Count) { bool flag3 = (line.StartPoint == list[k].StartPoint && line.EndPoint == list[k].EndPoint) || (line.EndPoint == list[k].StartPoint && line.StartPoint == list[k].EndPoint); flag2 = (flag2 || flag3); Math.Max(Interlocked.Increment(ref k), k - 1); } if (!flag2) { list.Add(line); } line2.StartPoint = this.object_0[num2]; line2.EndPoint = list[i].EndPoint; k = 0; while (k < list.Count) { bool flag4 = (line2.StartPoint == list[k].StartPoint && line2.EndPoint == list[k].EndPoint) || (line2.EndPoint == list[k].StartPoint && line2.StartPoint == list[k].EndPoint); flag2 = (flag2 || flag4); Math.Max(Interlocked.Increment(ref k), k - 1); } if (!flag2) { list.Add(line2); } } Math.Max(Interlocked.Increment(ref i), i - 1); } try { foreach (Line e in list) { CAD.AddEnt(e); } } finally { List <Line> .Enumerator enumerator; ((IDisposable)enumerator).Dispose(); } } }
// Token: 0x06000148 RID: 328 RVA: 0x0000F174 File Offset: 0x0000D374 public static Class80 smethod_1(object object_0, Type type_0) { Class80 @class = object_0 as Class80; if (@class != null) { return(@class); } if (type_0 == null) { if (object_0 == null) { return(new Class90()); } type_0 = object_0.GetType(); } type_0 = Class37.smethod_1(type_0); if (type_0 == Class175.type_0) { @class = new Class90(); if (object_0 != null && object_0.GetType() != Class175.type_0) { @class.method_1(object_0.GetType()); } } else if (Class29.smethod_0 <Array>(type_0)) { @class = new Class93(); } else if (Class29.smethod_0 <string>(type_0)) { @class = new Class96(); } else if (Class29.smethod_0 <IntPtr>(type_0)) { @class = new Class99(); } else if (Class29.smethod_0 <UIntPtr>(type_0)) { @class = new Class83(); } else if (Class29.smethod_0 <ulong>(type_0)) { @class = new Class89(); } else if (Class29.smethod_0 <uint>(type_0)) { @class = new Class92(); } else if (Class29.smethod_0 <ushort>(type_0)) { @class = new Class87(); } else if (Class29.smethod_0 <long>(type_0)) { @class = new Class82(); } else if (Class29.smethod_0 <int>(type_0)) { @class = new Class98(); } else if (Class29.smethod_0 <short>(type_0)) { @class = new Class94(); } else if (Class29.smethod_0 <byte>(type_0)) { @class = new Class88(); } else if (Class29.smethod_0 <sbyte>(type_0)) { @class = new Class85(); } else if (Class29.smethod_0 <double>(type_0)) { @class = new Class86(); } else if (Class29.smethod_0 <float>(type_0)) { @class = new Class91(); } else if (Class29.smethod_0 <bool>(type_0)) { @class = new Class97(); } else if (Class29.smethod_0 <char>(type_0)) { @class = new Class81(); } else if (Class175.smethod_0(type_0)) { Class90 class2 = new Class90(); class2.method_1(type_0); @class = class2; } else { if (Class29.smethod_0 <Enum>(type_0)) { Enum enum_; if (object_0 == null) { if (type_0 == Class175.type_2) { enum_ = null; } else { enum_ = (Enum)Activator.CreateInstance(type_0); } } else if (type_0 == Class175.type_2 && object_0 is Enum) { enum_ = (Enum)object_0; } else { enum_ = (Enum)Enum.ToObject(type_0, object_0); } return(new Class84(enum_)); } if (Class29.smethod_0 <ValueType>(type_0)) { if (object_0 == null) { object object_; if (type_0 == Class175.type_3) { object_ = null; } else { object_ = Activator.CreateInstance(type_0); } @class = new Class107(object_); } else { if (object_0.GetType() != type_0) { try { object_0 = Convert.ChangeType(object_0, type_0); } catch { } } @class = new Class107(object_0); } return(@class); } @class = new Class90(); } if (object_0 != null) { @class.vmethod_1(object_0); } return(@class); }