示例#1
0
        private string ToStringFull()
        {
            var sb = new StringBuilder(1024);

            sb.Append(TeamName.SanitizeToCsv());
            sb.Append(",");

            sb.Append(GamerTag.SanitizeToCsv());
            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(CheckedInAt))
            {
                sb.Append(CheckedInAt.SanitizeToCsv());
            }

            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(TeamNameAgain))
            {
                sb.Append(TeamNameAgain.SanitizeToCsv());
            }

            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(ClanTag))
            {
                sb.Append(ClanTag.SanitizeToCsv());
            }

            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(ClanUrl))
            {
                sb.Append(ClanUrl.SanitizeToCsv());
            }

            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(PreferredServer))
            {
                sb.Append(PreferredServer.SanitizeToCsv());
            }

            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(AlternateServer))
            {
                sb.Append(AlternateServer.SanitizeToCsv());
            }

            sb.Append(",");

            if (TeamContactMailAddress != null)
            {
                sb.Append(TeamContactMailAddress.Address.SanitizeToCsv());
            }

            sb.Append(",");

            // new fields

            sb.Append(OriginalLine);
            sb.Append(",");

            sb.Append(IsValid ? "1" : "0");
            sb.Append(",");

            if (!IsValid)
            {
                sb.Append(InvalidReasons.SanitizeToCsv());
            }

            sb.Append(",");

            if (ClanId.HasValue)
            {
                sb.Append(ClanId.Value);
            }

            sb.Append(",");

            if (Player != null)
            {
                sb.Append(Player.Id);
            }

            sb.Append(",");

            if (Player?.CurrentClanId != null)
            {
                sb.Append(Player.CurrentClanId.Value);
            }

            sb.Append(",");

            if (Player?.CurrentClanTag != null)
            {
                sb.Append(Player.CurrentClanTag);
            }

            sb.Append(",");

            if (Player != null)
            {
                sb.Append(Player.Moment.ToString("yyyy-MM-dd HH:mm:ss"));
            }

            sb.Append(",");

            sb.Append(PreferredServerLocation);
            sb.Append(",");

            sb.Append(AlternateServerLocation);
            sb.Append(",");

            if (Player == null)
            {
                sb.Append(",,,,,,,");
            }
            else
            {
                sb.Append($"{Player.Battles.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.WinRate.ToString("N4", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.AvgTier.ToString("N2", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Wn8.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10Battles.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10WinRate.ToString("N4", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10Wn8.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10DirectDamage.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}");
            }

            return(sb.ToString());
        }
示例#2
0
        private string ToStringSimple()
        {
            var sb = new StringBuilder(1024);

            sb.Append(GamerTag.SanitizeToCsv());
            sb.Append(",");

            sb.Append(TeamName.SanitizeToCsv());
            sb.Append(",");

            if (!string.IsNullOrWhiteSpace(ClanTag))
            {
                sb.Append(ClanTag.SanitizeToCsv());
            }
            sb.Append(",");

            // new fields

            sb.Append(OriginalLine);
            sb.Append(",");

            // Division
            sb.Append(",");

            // Group
            sb.Append(",");

            sb.Append(IsValid ? "1" : "0");
            sb.Append(",");

            if (!IsValid)
            {
                sb.Append(InvalidReasons.SanitizeToCsv());
            }

            sb.Append(",");

            if (ClanId.HasValue)
            {
                sb.Append(ClanId.Value);
            }

            sb.Append(",");

            if (Player != null)
            {
                sb.Append(Player.Id);
            }

            sb.Append(",");

            if (Player?.CurrentClanId != null)
            {
                sb.Append(Player.CurrentClanId.Value);
            }

            sb.Append(",");

            if (Player?.CurrentClanTag != null)
            {
                sb.Append(Player.CurrentClanTag);
            }

            sb.Append(",");

            if (Player != null)
            {
                sb.Append(Player.Moment.ToString("yyyy-MM-dd HH:mm:ss"));
            }
            sb.Append(",");

            if (Player == null)
            {
                sb.Append(",,,,,,,");
            }
            else
            {
                sb.Append($"{Player.Battles.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.WinRate.ToString("N4", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.AvgTier.ToString("N2", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Wn8.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10Battles.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10WinRate.ToString("N4", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10Wn8.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}," +
                          $"{Player.Tier10DirectDamage.ToString("N0", CultureInfo.InvariantCulture).SanitizeToCsv()}");
            }

            return(sb.ToString());
        }