public void Create(Puzzle model) { if (model == null) { return; } db.Puzzles.Add(model); db.SaveChanges(); }
public IHttpActionResult Post(DTOProduct dtoProduct) { // Create a new Product var NewProduct = new Product(); NewProduct.Name = dtoProduct.ProductName; NewProduct.Price = Convert.ToDecimal(dtoProduct.ProductPrice); // Save the Product db.Products.Add(NewProduct); db.SaveChanges(); // Populate the ID that was created and pass it back dtoProduct.Id = NewProduct.Id; // Return the Product return(Created(dtoProduct)); }
/// <summary> /// 若已有使用者直接回傳,沒有則新增後回傳 /// </summary> /// <param name="model"></param> /// <returns></returns> public User CheckOrCreate(User model) { var data = db.Users.Include(x => x.Team).FirstOrDefault(x => x.ProfileId == model.ProfileId); if (data == null) { data = model; data.Id = Ci.Sequential.Guid.Create(); data.CreateTime = DateTime.Now; data.ModifyTime = DateTime.Now; data.Picture = $"https://graph.facebook.com/{model.ProfileId}/picture?type=large"; db.Users.Add(data); } db.SaveChanges(); return(data); }
/// <summary> /// 設定開始 Tour 計時 /// </summary> /// <param name="teamId"></param> public Guid SetTeamStart(Guid teamId) { var team = GetByIdIncludeAll(teamId); var tourPuzzles = team.Tour.TourPuzzles; var records = team.TeamRecords; if (team.CurrentPuzzleId.HasValue && records.Any()) { return(team.CurrentPuzzleId.Value); } if (!team.CurrentPuzzleId.HasValue) { var firstTourPuzzle = tourPuzzles.OrderBy(x => x.Sort).First(); var record = new TeamRecord(); record.Id = Ci.Sequential.Guid.Create(); record.TeamId = team.Id; record.CreateTime = DateTime.Now; record.ModifyTime = DateTime.Now; record.PuzzleStartTime = DateTime.Now; record.TourPuzzleId = firstTourPuzzle.Id; record.Sort = firstTourPuzzle.Sort; team.TeamRecords.Add(record); team.CurrentPuzzleId = tourPuzzles.First(x => x.Sort == 1).PuzzleId; team.CurrentTourPuzzleId = firstTourPuzzle.Id; team.CurrentTourPuzzleSort = firstTourPuzzle.Sort; } else { team.CurrentPuzzleId = team.TeamRecords.OrderByDescending(x => x.Sort).First().TourPuzzle.PuzzleId; } db.SaveChanges(); return(team.CurrentPuzzleId.Value); }