public static CircleOperation GetCircleOperation() { IUnityContainer container = new UnityContainer(); container.RegisterType <ICircleOperation, CircleOperation>(); CircleOperation circleOperation = container.Resolve <CircleOperation>(); return(circleOperation); }
public static ICircleOperation GetCircleOperationObject() { UnityContainer unityContainer = new UnityContainer(); unityContainer.RegisterType <ICircleOperation, CircleOperation>(); CircleOperation circleOperation = unityContainer.Resolve <CircleOperation>(); return(circleOperation); //throw new NotImplementedException(); }