void ReleaseDesignerOutlets()
        {
            if (CircleImage != null)
            {
                CircleImage.Dispose();
                CircleImage = null;
            }

            if (CircleName != null)
            {
                CircleName.Dispose();
                CircleName = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (CircleImage != null)
            {
                CircleImage.Dispose();
                CircleImage = null;
            }

            if (MainLabel != null)
            {
                MainLabel.Dispose();
                MainLabel = null;
            }

            if (SubLabel != null)
            {
                SubLabel.Dispose();
                SubLabel = null;
            }
        }