void ReleaseDesignerOutlets() { if (CircleImage != null) { CircleImage.Dispose(); CircleImage = null; } if (CircleName != null) { CircleName.Dispose(); CircleName = null; } }
void ReleaseDesignerOutlets() { if (CircleImage != null) { CircleImage.Dispose(); CircleImage = null; } if (MainLabel != null) { MainLabel.Dispose(); MainLabel = null; } if (SubLabel != null) { SubLabel.Dispose(); SubLabel = null; } }