IEnumerator CoClickEnding() { Time.timeScale = 1f; yield return(null); Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); yield return(SceneManager.LoadSceneAsync("CinematicScene", LoadSceneMode.Additive)); cinematicManager = GameObject.Find("CinematicManager").GetComponent <CinematicManager>(); cinematicManager.btnGoToTitle.onClick.AddListener(OnClickGoToTitle); cinematicManager.btnSkip.onClick.AddListener(cinematicManager.HideEnding); cinematicManager.ShowEnding(); FadeHelper.FadeOut(imgBlackBoard, 1f); }