void SetProperties()
 {
     EditorGUILayout.Space();
     EditorGUILayout.PropertyField(brain);
     EditorExtensions.LabelFieldCustom("Add/Remove Switches", FontStyle.Bold);
     if (cinemachineSwitches.arraySize > 1)
     {
         defaultSwitch.intValue = EditorGUILayout.Popup("Default", defaultSwitch.intValue, source.GetSwitchNames());
     }
     else
     {
         defaultSwitch.intValue = 0;
     }
     cinemachineSwitches.ArrayFieldButtons("Switch", true, true, true, true, CinemachineSwitchEditorExtensions.CinemachineCameraSwitchField);
 }