示例#1
0
    private void Awake()
    {
        cSInstance = this;

        cVC = GetComponent <CinemachineVirtualCamera>();
        cVCBasicMCPerlin = cVC.GetCinemachineComponent <CinemachineBasicMultiChannelPerlin>();
    }
示例#2
0
    void Start()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            Destroy(this);
        }

        isShaking = false;
        cam       = GetComponent <CinemachineVirtualCamera>();
    }
示例#3
0
 private void Awake()
 {
     Instance = this;
     cinemachineVirtualCamera = GetComponent <CinemachineVirtualCamera>();
 }
示例#4
0
 private void Awake()
 {
     Instance       = this;
     _virtualCamera = GetComponent <CinemachineVirtualCamera>();
     _cinemachineMultiChannelPerlin = _virtualCamera.GetCinemachineComponent <CinemachineBasicMultiChannelPerlin>();
 }
示例#5
0
 private void Awake()
 {
     instance = this;
     vCam     = GetComponent <CinemachineVirtualCamera>();
     perlin   = vCam.GetCinemachineComponent <CinemachineBasicMultiChannelPerlin>();
 }
示例#6
0
 private void Awake()
 {
     instance = this;
 }
 private void OnDestroy()
 {
     instance = null;
 }
示例#8
0
 private void Awake()
 {
     Instance      = this;
     m_Cinemachine = GetComponent <CinemachineVirtualCamera>();
     m_Cinemachine.GetCinemachineComponent <CinemachineBasicMultiChannelPerlin>().m_AmplitudeGain = 0;
 }