void Start() { zoom = GetComponent <CinemachineFreeLookZoom>(); axis = GetComponent <CinemachineFreeLookChangeAxis>(); bus = FindObjectOfType <EventBus>(); }
private void Awake() { freelookZoom = GetComponentInChildren <CinemachineFreeLookZoom>(); }
void Start() { zoom = GetComponent <CinemachineFreeLookZoom>(); axis = GetComponent <CinemachineFreeLookChangeAxis>(); bus = FindObjectOfType <EventBus>(); }
private void Awake() { freelookZoom = GetComponentInChildren <CinemachineFreeLookZoom>(); }