void directorControl_EnterPreviewMode(object sender, CinemaDirectorArgs e) { TimelineManager c = e.cutscene as TimelineManager; if (c != null) { c.EnterPreviewMode(); } }
void directorControl_PauseCutscene(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { c.Pause(); } }
void directorControl_ScrubCutscene(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { c.ScrubToTime(e.timeArg); } }
void directorControl_EnterPreviewMode(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { c.EnterPreviewMode(); } }
void directorControl_ScrubCutscene(object sender, CinemaDirectorArgs e) { TimelineManager c = e.cutscene as TimelineManager; if (c != null) { c.ScrubToTime(e.timeArg); } }
void directorControl_PauseCutscene(object sender, CinemaDirectorArgs e) { TimelineManager c = e.cutscene as TimelineManager; if (c != null) { c.Pause(); } }
void directorControl_PlayCutscene(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { c.PreviewPlay(); } }
void directorControl_SetCutsceneTime(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { c.SetRunningTime(e.timeArg); cutsceneWrapper.RunningTime = e.timeArg; } }
void directorControl_PlayCutscene(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { if (Application.isPlaying) { c.Play(); } else { c.PreviewPlay(); } } }
void directorControl_PlayCutscene(object sender, CinemaDirectorArgs e) { TimelineManager c = e.cutscene as TimelineManager; if (c != null) { if (Application.isPlaying) { c.Play(); } else { c.PreviewPlay(); previousTime = System.DateTime.Now; } } }
void directorControl_PlayCutscene(object sender, CinemaDirectorArgs e) { Cutscene c = e.cutscene as Cutscene; if (c != null) { if (Application.isPlaying) { c.Play(); } else { c.PreviewPlay(); previousTime = Time.realtimeSinceStartup; m_Time.m_Time = 0; m_Time.m_Frame = 0; } } }
void directorControl_RepaintRequest(object sender, CinemaDirectorArgs e) { base.Repaint(); }