public void Convert_CieLuv_to_LinearRgb(float l, float u, float v, float r, float g, float b) { // Arrange var input = new CieLuv(l, u, v); var expected = new LinearRgb(r, g, b); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <LinearRgb> actualSpan = new LinearRgb[5]; // Act var actual = Converter.ToLinearRgb(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_Lms(float l, float u, float v, float l2, float m, float s) { // Arrange var input = new CieLuv(l, u, v); var expected = new Lms(l2, m, s); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <Lms> actualSpan = new Lms[5]; // Act var actual = Converter.ToLms(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_Cmyk(float l, float u, float v, float c, float m, float y, float k) { // Arrange var input = new CieLuv(l, u, v); var expected = new Cmyk(c, m, y, k); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <Cmyk> actualSpan = new Cmyk[5]; // Act var actual = Converter.ToCmyk(input); Converter.Convert(inputSpan, actualSpan, actualSpan.Length); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_YCbCr(float l, float u, float v, float y, float cb, float cr) { // Arrange var input = new CieLuv(l, u, v); var expected = new YCbCr(y, cb, cr); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <YCbCr> actualSpan = new YCbCr[5]; // Act var actual = Converter.ToYCbCr(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_Luv_to_Xyz(float l, float u, float v, float x, float y, float z) { // Arrange var input = new CieLuv(l, u, v, Illuminants.D65); var options = new ColorSpaceConverterOptions { WhitePoint = Illuminants.D65, TargetLabWhitePoint = Illuminants.D65 }; var converter = new ColorSpaceConverter(options); var expected = new CieXyz(x, y, z); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <CieXyz> actualSpan = new CieXyz[5]; // Act var actual = converter.ToCieXyz(input); converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_CieXyy(float l, float u, float v, float x, float y, float yl) { // Arrange var input = new CieLuv(l, u, v); var expected = new CieXyy(x, y, yl); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <CieXyy> actualSpan = new CieXyy[5]; // Act var actual = Converter.ToCieXyy(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_Hsl(float l, float u, float v, float h, float s, float l2) { // Arrange var input = new CieLuv(l, u, v); var expected = new Hsl(h, s, l2); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <Hsl> actualSpan = new Hsl[5]; // Act var actual = Converter.ToHsl(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLuv_to_HunterLab(float l, float u, float v, float l2, float a, float b) { // Arrange var input = new CieLuv(l, u, v); var expected = new HunterLab(l2, a, b); Span <CieLuv> inputSpan = new CieLuv[5]; inputSpan.Fill(input); Span <HunterLab> actualSpan = new HunterLab[5]; // Act var actual = Converter.ToHunterLab(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }