示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     Player       = GameObject.Find("Player").GetComponentInChildren <PlayerTrapControl>();
     LevelControl = GameObject.Find("LevelControl").GetComponent <ChongqingLevelControl>();
 }
示例#2
0
 protected void Init()
 {
     control = GameObject.Find("LevelControl").GetComponent <ChongqingLevelControl>();
 }