/// <summary> /// Use to create a new ChipInfo. Make sure to call Register on it to register your Chip. /// </summary> public ChipInfo(ChipType Type, string Name, string Desc, int Cost, Material Mat, EquipStats Stats = default, ChipCostType CostType = ChipCostType.MANA) { this.Type = Type; this.Name = Name; this.Desc = Desc; this.Mat = Mat; this.Cost = Cost; this.Stats = Stats; this.CostType = CostType; }
/// <summary> /// Use to create a new ChipInfo. Make sure to call Register on it to register your Chip. /// </summary> public ChipInfo(ChipType Type, string Name, string Desc, int Cost, Texture Tex, EquipStats Stats = default, ChipCostType CostType = ChipCostType.MANA) { this.Type = Type; this.Name = Name; this.Desc = Desc; this.Tex = Tex; this.Cost = Cost; this.Stats = Stats; this.CostType = CostType; }