示例#1
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 public static Position BottomRight(this Chimame c)
 {
 }
示例#2
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 public static Position TopRight(this Chimame c)
 {
 }
示例#3
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 public static Position BottomLeft(this Chimame c)
 {
 }
示例#4
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 public static Position Center(this Chimame c)
 {
     return(new Position());
 }
示例#5
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 public static Position TopLeft(this Chimame c)
 {
 }
示例#6
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 public Layer Add(Chimame nt)
 {
     return(this);
 }
示例#7
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 public Scene(Chimame cpcp)
 {
     root = cpcp;
 }
示例#8
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 public Title(Chimame obj) : base(obj)
 {
 }
示例#9
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 public Result(Chimame obj) : base(obj)
 {
 }
        public FindLightMain(Chimame obj) : base(obj)
        {
            Layer pl = new Layer();

            pl.Add(new Entities.PlayerMachine());
        }