void DischoosingTile() { if (activeFigure != null) { activeFigure.DischooseFigure(); } for (int i = 0; i < choosenTile.Count; i++) { choosenTile[i].DischooseFigure(); choosenTile[i].OnClickRepeat -= TurnOn; } turnedChoosableTile.Clear(); choosenTile.Clear(); }