示例#1
0
        public void ChessEngine_Publish_List_Of_Both_Players_Pieces()
        {
            // Arrange:
            Mock<IPlayer> whitePlayerMock = new Mock<IPlayer>();
            Mock<IPlayer> blackPlayerMock = new Mock<IPlayer>();
            chess = new ChessEngine( new Board(), whitePlayerMock.Object, blackPlayerMock.Object, new ConfigChess() );

            ArrayList whitePieces = new ArrayList();
            whitePieces.Add( "White_Piece_A_Info" );
            whitePieces.Add( "White_Piece_B_Info" );
            whitePlayerMock.Setup( x => x.ListPieces() ).Returns( whitePieces );

            ArrayList blackPieces = new ArrayList();
            blackPieces.Add( "Black_Piece_A_Info" );
            blackPieces.Add( "Black_Piece_B_Info" );
            blackPlayerMock.Setup( x => x.ListPieces() ).Returns( blackPieces );

            // Act:
            ArrayList setPieces = chess.GetChessPieces();

            // Assert:
            ArrayList expectedList = new ArrayList( whitePieces );
            expectedList.AddRange( blackPieces );
            Assert.AreEqual( setPieces, expectedList, "Both player pieces are returned" );
        }