/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream) { Stream.EncodeLogicData(this.Data, 26); Stream.WriteVInt(this.Level); Stream.WriteVInt(this.CreateTime); Stream.WriteVInt(this.Count); Stream.WriteVInt(this.NewCount); Stream.WriteVInt(this.RecentUseCount); Stream.WriteBool(this.NewUpgrade); Stream.WriteBool(this.NewFlag); }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> /// <param name="BattleEncode">if set to <c>true</c> [battle encode].</param> public void Encode(ChecksumEncoder Stream, bool BattleEncode = false) { Stream.WriteLogicLong(this.HighId, this.LowId); // Avatar Stream.WriteLogicLong(this.HighId, this.LowId); // Account Stream.WriteLogicLong(this.HighId, this.LowId); // Home Stream.WriteString(this.Name); if (!BattleEncode) { Stream.WriteVInt(this.NameChangeState); } Stream.EncodeLogicData(this.Arena, 54); Stream.WriteVInt(this.Score); Stream.WriteVInt(0); Stream.WriteVInt(this.MaxScore); if (!BattleEncode) { Stream.WriteVInt(0); } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); // 0x26 Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); this.CommoditySlots.Encode(Stream); if (!BattleEncode) { Stream.WriteVInt(this.Diamonds); Stream.WriteVInt(this.FreeDiamonds); Stream.WriteVInt(this.ExpPoints); Stream.WriteVInt(this.ExpLevel); Stream.WriteVInt(0); Stream.WriteBoolean(this.IsNameSet); Stream.WriteBoolean(false); // ? } else { Stream.WriteVInt(this.ExpLevel); } Stream.WriteBoolean(false); // ? Stream.WriteBoolean(this.IsInAlliance); if (this.IsInAlliance) { Stream.WriteLogicLong(this.ClanHighId, this.ClanLowId); Stream.WriteString(this.AllianceName); Stream.EncodeLogicData(this.Badge, 16); if (!BattleEncode) { Stream.WriteVInt(this.AllianceRole); } } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteBool(false); Stream.WriteVInt(7); // Training Step Stream.WriteVInt(1); // 0x00 = Training || bool (?) Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(1); // bool (?) Stream.WriteVInt(0); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteBool(this.Seen); }