private static IStateWriter GetWriter(Store store, CheckpointKind checkpointKind) { return(new StateWriter(store, checkpointKind) #if LOG .WithLogging() #endif ); }
/// <summary> /// Create a new instance of <see cref="InMemoryStateWriter"/>. /// </summary> /// <param name="stateStore">The store where the state is persisted.</param> /// <param name="checkpointKind">The checkpoint kind.</param> /// <param name="onCommit">The action to be called when committing.</param> /// <param name="onRollback">The action to be called when rolling back.</param> public InMemoryStateWriter( InMemoryStateStore stateStore, CheckpointKind checkpointKind, Action onCommit = null, Action onRollback = null) { _onRollback = onRollback; _onCommit = onCommit; _stateStore = stateStore ?? throw new ArgumentNullException(nameof(stateStore)); CheckpointKind = checkpointKind; }
public StateStoreConnectionStateWriter( IReactiveStateStoreConnection connection, CheckpointKind checkpointKind, Action onCommit = null, Action onRollback = null) { _connection = connection ?? throw new ArgumentNullException(nameof(connection)); _onCommit = onCommit; _onRollback = onRollback; _stagedChanges = new ConcurrentBag <StagedChange>(); CheckpointKind = checkpointKind; }
public CheckpointInfo(InMemoryStateStore store, CheckpointKind kind) { Store = store; Kind = kind; }