示例#1
0
    // Use this for initialization
    void Start()
    {
        startPosition = gameObject.GetComponent <Transform>();

        checkFree   = GameObject.FindObjectOfType <CheckFreePosition>();
        letterValue = FindObjectOfType <LetterValues>();
    }
示例#2
0
    public int textIndex;// = 0;

    void Start()
    {
        textIndex    = 0;
        letterValues = FindObjectsOfType <LetterValues>();
        checkFreePos = FindObjectOfType <CheckFreePosition>();
        //moveTile = FindObjectsOfType<MoveTile>();

        //var textArray = dataFile.text.Split('\n');
        textArray = dataFile.text.Split('\n');

        CleanTextArray();
        Debug.Log(textArray[0]);
    }