public static string ModType(string WorkingDIR)
        {
            foreach (var CheckFile in Directory.EnumerateFiles(WorkingDIR, "*.*", SearchOption.AllDirectories))
            {
                if (CheckFile.Contains(".csv"))
                {
                    if (CheckFile.Contains(@"abdata\list\characustom"))
                    {
                        return("Clothing");
                    }
                    if (CheckFile.Contains(@"Map_") && CheckFile.Contains(@"abdata\map"))
                    {
                        return("StudioMap");
                    }
                    if (CheckFile.Contains(@"abdata\studio\info"))
                    {
                        return("Studio");
                    }
                    if (CheckFile.Contains(@"abdata\map\list"))
                    {
                        return("GameMap");
                    }
                }
            }

            return("Unknown");
        }
        public static bool CABOverride(string WorkingDIR)
        {
            foreach (var CheckFile in Directory.EnumerateFiles(WorkingDIR, "*.*", SearchOption.AllDirectories))
            {
                if (CheckFile.Contains(".csv"))
                {
                    if (CheckFile.Contains(@"abdata\map\list\mapinfo")) // HS2 Map
                    {
                        return(true);
                    }
                    if (CheckFile.Contains(@"abdata\studio\info\kPlug")) // Studio map
                    {
                        return(true);
                    }
                    if (CheckFile.Contains(@"data_prefab_")) // Hooh modding tool
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }