private void onSaveGameLoaded() { checkDecayQueue = deserializeQueue("checkDecayQueue"); performDecayQueue = deserializeQueue("performDecayQueue"); checkDecayThread = new CheckDecayThread(sapi); checkDecayThread.Start(checkDecayQueue, performDecayQueue); }
private void onSaveGameLoaded() { sapi.Logger.Debug("Loading leaf block decay system"); checkDecayQueue = deserializeQueue("checkDecayQueue"); performDecayQueue = deserializeQueue("performDecayQueue"); checkDecayThread = new CheckDecayThread(sapi); checkDecayThread.Start(checkDecayQueue, performDecayQueue); sapi.Logger.Debug("Finished loading leaf block decay system"); }