public void PrepareCurrentSpecialCheck() { index = shopBinder.GetSpecialIndex(); Item special = items[index]; CheckAnimationController specialAnim = special.GetComponent <CheckAnimationController>(); specialAnim.CheckItem(); }
public void PrepareCurrentDownCheck() { index = shopBinder.GetDownIndex(); Item down = items[index]; CheckAnimationController downAnim = down.GetComponent <CheckAnimationController>(); downAnim.CheckItem(); }
public void PrepareCurrentFrontCheck() { index = shopBinder.GetFrontIndex(); Item front = items[index]; CheckAnimationController frontAnim = front.GetComponent <CheckAnimationController>(); frontAnim.CheckItem(); }
public void PrepareCurrentBodyCheck() { index = shopBinder.GetBodyIndex(); Item body = items[index]; CheckAnimationController bodyAnim = body.GetComponent <CheckAnimationController>(); bodyAnim.CheckItem(); }
public void PrepareCurrentTopCheck() { index = shopBinder.GetTopIndex(); Item top = items[index]; CheckAnimationController topAnim = top.GetComponent <CheckAnimationController>(); topAnim.CheckItem(); }
public void PrepareCurrentFlagCheck() { index = shopBinder.GetFlagIcon(); Item flag = items[index]; CheckAnimationController flagAnim = flag.GetComponent <CheckAnimationController>(); flagAnim.CheckItem(); flagIconVisualController.SetVisual(flag.Data.flagData.basicData.icon); }