void OnMouseDown() { GetComponent <AudioSource>().Play(); if (btnName == "btnSiguiente") { this.cargar = "recompensa"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); } else if (btnName == "btnSalir") { check.Reintentar(); this.cargar = "eligeTema"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); Debug.Log("Intentando borrar el pizarrón"); } else if (btnName == "btnReintentar") { check.Reintentar(); } else if (btnName == "btnSalirR") { this.cargar = "reconocimiento"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); } }
void OnMouseDown() { Debug.Log(btnName); GetComponent <AudioSource>().Play(); if (btnName == "btnSiguiente") { this.cargar = "recompensa"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); } else if (btnName == "btnSalir") { check.Reintentar(); this.cargar = "eligeTema"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); } else if (btnName == "btnReintentar") { check.Reintentar(); } else if (btnName == "btnSalirR") { Debug.Log("Entro"); this.cargar = "reconocimiento"; GetComponent <AudioSource>().Play(); Invoke("cargarEscena", GetComponent <AudioSource>().clip.length); } else if (btnName == "btnAudio") { GameObject.Find("btnAudio").GetComponent <AudioSource>().Play(); } }