private void Button_Click_1(object sender, RoutedEventArgs e) { CheatCodeManager cheatCodeManager = new CheatCodeManager(); cheatCodeManager.Owner = this; cheatCodeManager.ShowDialog(); }
public static void InGameSettings() { CheatCodeManager cheatCodeManager = new CheatCodeManager(); cheatCodeManager.Owner = Editor; cheatCodeManager.ShowDialog(); }
private void FindObjects() { endHole = FindObjectOfType <EndHole>(); sceneLoader = FindObjectOfType <SceneLoader>(); fuelManager = FindObjectOfType <FuelManager>(); pauseManager = FindObjectOfType <PauseManager>(); scoreManager = ScoreManager.Instance; inputManager = InputManager.Instance; cheatCodeManager = CheatCodeManager.Instance; }
private void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } }