示例#1
0
    public static Chat_Model_SendToClanMessage_Request Create(string user_id, string user_name, string room_id, string message)
    {
        string timeStampClien = DateTime.UtcNow.ToString("yyyyMMddhhmmssff");
        Chat_Model_SendToClanMessage_Request chat_Model_SendToClanMessage_Request = new Chat_Model_SendToClanMessage_Request();

        chat_Model_SendToClanMessage_Request.UserId         = user_id;
        chat_Model_SendToClanMessage_Request.NickName       = user_name;
        chat_Model_SendToClanMessage_Request.RoomId         = room_id;
        chat_Model_SendToClanMessage_Request.TimeStampClien = timeStampClien;
        chat_Model_SendToClanMessage_Request.Message        = message;
        Chat_Model_SendToClanMessage_Request chat_Model_SendToClanMessage_Request2 = chat_Model_SendToClanMessage_Request;

        chat_Model_SendToClanMessage_Request2.payload = chat_Model_SendToClanMessage_Request2.Serialize();
        return(chat_Model_SendToClanMessage_Request2);
    }
 private void SendPrivate(string target_id, string message)
 {
     chatWebSocket.Send(Chat_Model_SendToClanMessage_Request.Create(target_id, MonoBehaviourSingleton <UserInfoManager> .I.userInfo.name, roomId, message), 0, true);
 }