public static Chat_Model_SendToClanMessage_Request Create(string user_id, string user_name, string room_id, string message) { string timeStampClien = DateTime.UtcNow.ToString("yyyyMMddhhmmssff"); Chat_Model_SendToClanMessage_Request chat_Model_SendToClanMessage_Request = new Chat_Model_SendToClanMessage_Request(); chat_Model_SendToClanMessage_Request.UserId = user_id; chat_Model_SendToClanMessage_Request.NickName = user_name; chat_Model_SendToClanMessage_Request.RoomId = room_id; chat_Model_SendToClanMessage_Request.TimeStampClien = timeStampClien; chat_Model_SendToClanMessage_Request.Message = message; Chat_Model_SendToClanMessage_Request chat_Model_SendToClanMessage_Request2 = chat_Model_SendToClanMessage_Request; chat_Model_SendToClanMessage_Request2.payload = chat_Model_SendToClanMessage_Request2.Serialize(); return(chat_Model_SendToClanMessage_Request2); }
private void SendPrivate(string target_id, string message) { chatWebSocket.Send(Chat_Model_SendToClanMessage_Request.Create(target_id, MonoBehaviourSingleton <UserInfoManager> .I.userInfo.name, roomId, message), 0, true); }