private bool onHideFullScreen(ChatEvents.HideFullScreen evt) { worldChat.gameObject.SetActive(value: true); ActiveChatMode = ChatMode.WORLD; Service.Get <EventDispatcher>().DispatchEvent(default(PlayerNameEvents.ShowPlayerNames)); return(false); }
private bool onHideFullscreenChat(ChatEvents.HideFullScreen evt) { GuiHudCanvas.SetActive(value: true); return(false); }