public Surfing(float _duration, int _owner, int _id, int _key)
 {
     duration       = _duration;
     owner          = _owner;
     id             = _id;
     player         = Server.clients[_owner].player as Charmandolphin;
     player.surfing = true;
     key            = _key;
     priority       = 1;
     name           = "surfing";
 }
示例#2
0
 public Wave(int _id, Vector3 _spawnPosition, Quaternion _rotation, Vector3 _startDirection, int _owner)
 {
     id             = _id;
     position       = _spawnPosition;
     rotation       = _rotation;
     startDirection = _startDirection;
     spawnPosition  = _spawnPosition;
     owner          = _owner;
     damage         = 20;
     type           = Type.water;
     speed          = 40f;
     surfing        = false;
     hasSurfed      = false;
     reUseAble      = true;
     groundMask     = LayerMask.GetMask("Ground");
     player         = Server.clients[_owner].player as Charmandolphin;
 }