示例#1
0
    // Use this for initialization
    void Start()
    {
        characterParent = transform.parent.GetComponent <Characters_Parent>();

        pickText         = GameObject.Find("PickText").GetComponent <Text>();
        pickText.enabled = false;
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        GameObject parent = GameObject.Find("Characters_Parent");

        characters_parent = parent.GetComponent <Characters_Parent>();
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     mermaid_Controller = GameObject.FindGameObjectWithTag("Mermaid").GetComponent <Mermaid_Controller>();
     characters_Parent  = GameObject.Find("Characters_Parent").GetComponent <Characters_Parent>();
 }
 private void Awake()
 {
     characters_Parent = GameObject.Find("Characters_Parent").GetComponent <Characters_Parent>();
 }
示例#5
0
 // Use this for initialization
 void Start()
 {
     kid_Controller    = GameObject.FindGameObjectWithTag("Kid").GetComponent <Kid_Controller>();
     characters_Parent = GameObject.Find("Characters_Parent").GetComponent <Characters_Parent>();
     bubbleSpawner     = GameObject.Find("BubbleSpawner");
 }