public void confirmCustomization() { GameObject _gameManager = GameObject.Find("Game manager"); Character_stats _character = _gameManager.GetComponent <Character_stats>(); if (isNewCharacter) { _character.initializePlayer(); _character.equipStarterItems(); _gameManager.GetComponent <Game_manager>().isNewCharacter = false; } _character.hideHelmet = hideHelmet; _character.sex = sex; _character.Player_name = character_name.text; _character.hair_id = hair_id; _character.eyes_id = eyes_id; _character.nose_id = nose_id; _character.mouth_id = mouth_id; _character.body_id = body_id; _character.hair_color = new byte[3] { hair_color_r, hair_color_g, hair_color_b }; GameObject.Find("Conversation").GetComponent <Conversation_script>().initializeConversations(); _gameManager.GetComponent <Store_manager>().restockItems(); _gameManager.GetComponent <Game_manager>().Change_screen(_gameManager.GetComponent <Game_manager>().Character_screen_UI, true); }