示例#1
0
 public bool RemoveCharacter(CharacterWeapon characterWeapon)
 {
     if (CharacterWeapons.Contains(characterWeapon))
     {
         CharacterWeapons.Remove(characterWeapon);
         return(true);
     }
     return(false);
 }
示例#2
0
        public bool AddCharacter(CharacterWeapon characterWeapon)
        {
            var character = CharacterWeapons.FirstOrDefault(c => c.Character == characterWeapon.Character);

            if (CharacterWeapons.Count < 5 && character != null)
            {
                CharacterWeapons.Add(characterWeapon);
                return(true);
            }
            return(false);
        }
示例#3
0
 // Use this for initialization
 void Start()
 {
     chw            = GetComponent <CharacterWeapons>();
     Ammo           = chw.weapON.GetComponent <Ammo>();
     scoreText.text = "score : " + allScore;
 }
示例#4
0
 void Awake()
 {
     CHW = GameObject.Find("character").GetComponent <CharacterWeapons>();
 }