private void OnVictoryAction(int playerNumber) { playerScoreTexts[0].text = MatchManager.Instance.GetPlayerScore(0).ToString(); playerScoreTexts[1].text = MatchManager.Instance.GetPlayerScore(1).ToString(); CharacterType victorCharacter = MatchManager.Instance.GetPlayerCharacterType(playerNumber); string victorCharacterString = victorCharacter.GetString(); victorText.text = "(P" + (playerNumber + 1) + ") " + victorCharacterString; victorImage.sprite = characterVictorySprites[(int)victorCharacter]; anim.Play("VictoryOverlay"); StartCoroutine(BlurAndFade()); }