示例#1
0
 // 增加Enemy
 public void AddEnemy(IEnemy theEnemy)
 {
     if (m_CharacterSystem != null)
     {
         m_CharacterSystem.AddEnemy(theEnemy);
     }
 }
示例#2
0
 /// <summary>
 /// 添加敌人
 /// </summary>
 /// <param name="enemy"></param>
 public void AddEnemy(IEnemy enemy)
 {
     mCharacterSystem.AddEnemy(enemy);
 }
示例#3
0
 public void AddEnemy(IEnemy enemy)
 {
     m_CharactorSystem.AddEnemy(enemy);
 }