private void OnCharacterStartPosEvent(CharacterStartPosEvent e) { RemoveHighlightedTiles(); CalculateMovementOptions(e.gridPos, 1); if (e.character.tag == "Human") { ShowHighlightedTiles(); } }
private void OnCharacterStartPos(CharacterStartPosEvent e) { targetPosition = e.position; targetPosition.z = -8; moving = true; }