private void Update()
    {
        slider.value = CalculateSliderValue();

        if (timeRemaining <= 0)
        {
            timeRemaining = 0;
            destroy       = true;

            if (destroy == true)
            {
                _destroy._DestroyCharacter();
                _strikes.strikes++;
                destroy       = false;
                timeRemaining = timeMax;
            }
        }
        else if (timeRemaining > 0)
        {
            timeRemaining -= Time.deltaTime;
        }
    }