示例#1
0
        public void ChangeCharacterSkin(int playerIndex, int step)
        {
            SelectScreenPlayerData playerData = selectScreenPlayerDatas[playerIndex];
            int currentIndex = playerData.skinIndex;

            currentIndex         = MMath.SumAllowFlow(currentIndex, step, 0, characterSkins.GetSkinsCount() - 1);
            playerData.skinIndex = currentIndex;
            csPanels[playerData.playerSessionData.playerIndex].UpdatePanel(playerData);
        }