public static void HandleSelectCharacterReq(CharacterSession session, ClientSelectCharacterReq selectCharacterReq) { CharacterModel character = session.GetCharacterById(selectCharacterReq.CharacterId); if (character == null) { return; } ServerClusterModel node = ServerManager.Instance.GetServerNode( ConfigurationManager <CharacterServerConfig> .Instance.Model.Server.Id); if (node == null) { return; } session.SendMessage(new ServerSelectCharacterRes { Unknown0 = new ServerSelectCharacterRes.UnknownStructure { CharacterId = character.Id, AccountId = session.Account.Id, Host = node.Host, Port = node.Port, Position = new WorldPosition { MapId = character.MapId, Origin = new Vector3(character.X, character.Y, character.Z), Orientation = character.O } } }); }