示例#1
0
    private void LoadCharacter(int characterIndex, Transform objectTransform)
    {
        PlayableCharacter playCharacter = CharacterParty.charactersParty[characterIndex];
        GameObject        characterGO   = Instantiate(playCharacter.prefab);

        characterGO.transform.position = objectTransform.position;
        characterGO.transform.rotation = objectTransform.rotation;
        PlayableCharacter character = characterGO.GetComponent <PlayableCharacter>();

        character.charStats        = playCharacter.charStats;
        character.currentEquipment = playCharacter.currentEquipment;
        character.magicAttacks     = playCharacter.magicAttacks;
        character.attacksList      = playCharacter.attacksList;

        GameObject            charStatsPanel = Instantiate(characterBattleStatsPrefab, characterBattleStatsPanel, false);
        CharacterStateMachine stateMachine   = characterGO.GetComponent <CharacterStateMachine>();

        CharacterSelected button = charStatsPanel.GetComponentInChildren <CharacterSelected>();

        button.characterPrefab = characterGO;

        Transform stateMachineTransform = charStatsPanel.transform.Find(progressBarName);

        stateMachine.progressBar = stateMachineTransform.GetComponent <Image>();
        stateMachine.nameText    = charStatsPanel.transform.Find(nameTextName).GetComponent <Text>();
        stateMachine.healthText  = charStatsPanel.transform.Find(HPTextName).GetComponent <Text>();
        stateMachine.magicText   = charStatsPanel.transform.Find(MPTextName).GetComponent <Text>();

        charatersList.Add(playCharacter);
        HeroesInBattle.Add(characterGO);
    }
示例#2
0
 private void OnActivate()
 {
     if (cursor >= 0 && cursor < _Characters.Length)
     {
         CharacterSelected?.Invoke(this, _Characters[cursor]);
     }
 }
示例#3
0
        public void Select(Character character)
        {
            Character = character;
            Character.Data.Timestamp = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
            Character.Entity.GetComponent <ExperienceComponent>().Experience.LevelUp += OnLevelUp;

            CharacterSelected?.Invoke(character);
        }
 private void Awake()
 {
     characterGallery.Initialize(selectableFighters);
     CharacterSelected.Register(c =>
     {
         skillGallery.Setup(c);
         characterPreview.Setup(c);
     });
 }
示例#5
0
        public void AddChar(string name, IEnumerable <Delayed <ISprite> > layers)
        {
            var item = new ListItem(this, name, layers);

            item.Selected += () => CharacterSelected.Raise(name);
            items.Add(item);
            UpdateItems();
            btnScrollDown.Visible = btnScrollUp.Visible = items.Count > listHeight;
        }
    // Use this for initialization
    void Start()
    {
        // This should print to player not to console
        print ("Hello and welcome to Cyber Arena 20XX: Clans Wars!!!\nHere you will build your clan\nand fight to rule the Cyber Arena!");
        _charSelected = this.gameObject.GetComponent<CharacterSelected>();

        TeamName = "Michowned";

        Characters = GameObject.FindGameObjectsWithTag("Player");
        Buttons = GameObject.FindGameObjectsWithTag("Button");

        //sorting alphabetacly would work better here!
        for(int i = 0; i < Characters.Length; i++)
        {
            Debug.Log("Player Number "+i+" is named "+Characters[i].name);
        }
    }
示例#7
0
        public override void Initialize(GraphicsDeviceManager graphics)
        {
            _characters = new CharacterSlot[_nbCharacters];

            var height = (int)((graphics.PreferredBackBufferHeight - 100) / _nbCharacters);
            var width  = (int)(graphics.PreferredBackBufferWidth * 0.2) - 40;
            var player = ManagerPlayer.Instance.Player;

            for (var i = 0; i < _nbCharacters; i++)
            {
                _characters[i] = new CharacterSlot(new Point(20, (int)(50 + i * height)), width, (int)(height * 0.8));
                _characters[i].Initialize(graphics);
                _characters[i].Visible = false;

                _characters[i].OnSelectCharacter += OnSelectCharacter;

                ManagerUI.Instance.AddItem(_characters[i]);
            }

            _characterSelected = new CharacterSelected(
                new Point((int)(MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.2 + MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.15), 100),
                (int)(MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.5),
                (int)(MyGame.Instance.Graphics.PreferredBackBufferHeight * 0.7));
            _characterSelected.Initialize(graphics);
            _characterSelected.Visible = false;

            ManagerUI.Instance.AddItem(_characterSelected);

            //Récupération des characters
            var message = new GetCharactersMessage()
            {
                PlayerId = ManagerPlayer.Instance.Player.Id
            };

            ManagerNetwork.Instance.GetCharacters(message);
        }
示例#8
0
 private void OnCharacterSelected(Character character)
 {
     Logger.Info($"Character selected \\o/ characterId:{character.Id} characterEid:{character.Eid}");
     character.GetSocial().SendOnlineStateToFriends(true);
     CharacterSelected?.Invoke(this, character);
 }
 // Use this for initialization
 void Start()
 {
     Characters = GameObject.FindGameObjectsWithTag("Player");
     _characterSelected = Camera.main.GetComponent<CharacterSelected>();
     text = GetComponent <Text> ();
 }
示例#10
0
        public static void handlePacket(GameClient client, byte[] buff)
        {
            byte   id     = buff[0];
            string cninfo = "handlepacket: request " + id.ToString("x2") + " size " + buff.Length;

            string str = "header: " + buff[0].ToString("x2") + "\n";

            foreach (byte b in buff)
            {
                str += b.ToString("x2") + " ";
            }

            Console.WriteLine(str);
            //File.WriteAllText("header_" + buff[0].ToString("x2")+".txt", str);


            GameServerNetworkRequest msg = null;

            switch (id)
            {
            case 0x00:
                msg = new ProtocolVersion(client, buff);
                break;

            case 0x08:
                msg = new AuthLogin(client, buff);
                break;

            case 0x09:
                msg = new Logout(client, buff);
                break;

            case 0x0b:
                msg = new CharacterCreate(client, buff);
                break;

            //case 0x0c:
            //    msg = new CharacterDelete(client, buff);
            //    break;
            case 0x0d:
                msg = new CharacterSelected(client, buff);
                break;

            case 0x0e:
                msg = new NewCharacter(client, buff);
                break;
            //case 0x62:
            //    msg = new CharacterRestore(client, buff);
            //    break;
            //case 0x68:
            //    msg = new RequestPledgeCrest(client, buff);
            //    break;

            //case 0x0c:
            //    msg = new CharacterCreate(client, buff);
            //    break;
            //case 0x00:
            //    msg = new ProtocolVersion(client, buff);
            //    break;
            //case 0x09:
            //    msg = new RequestSetPledgeCrest(client, buff);
            //    break;
            case 0x01:
                msg = new MoveBackwardToLocation(client, buff);
                break;

            case 0x03:
                msg = new EnterWorld(client, buff);
                break;

            case 0x0f:
                msg = new RequestItemList(client, buff);
                break;

            case 0x11:
                msg = new RequestUnEquipItem(client, buff);
                break;

            case 0x14:
                msg = new RequestUseItem(client, buff);
                break;

            case 0x1A:
                msg = new RequestStartTrade(client, buff);
                break;

            case 0x16:
                msg = new RequestAddTradeItem(client, buff);
                break;

            case 0x17:
                msg = new RequestTradeDone(client, buff);
                break;

            case 0x04:
                msg = new RequestAction(client, buff);
                break;

            case 0x20:
                msg = new RequestLinkHtml(client, buff);
                break;

            case 0x21:
                msg = new RequestBypassToServer(client, buff);
                break;

            case 0x26:
                msg = new RequestWithdrawalPledge(client, buff);
                break;

            case 0x8c:
                msg = new RequestGetItemFromPet(client, buff);
                break;

            case 0x1b:
                msg = new RequestSocialAction(client, buff);
                break;

            case 0x1e:
                msg = new RequestSellItem(client, buff);
                break;

            case 0x2f:
                msg = new RequestMagicSkillUse(client, buff);
                break;

            case 0x30:
                msg = new Appearing(client, buff);
                break;

            case 0x3B:
                msg = new RequestWarehouseDeposit(client, buff);
                break;

            case 0x32:
                msg = new RequestWarehouseWithdraw(client, buff);
                break;

            case 0x33:
                msg = new RequestShortCutReg(client, buff);
                break;

            case 0x35:
                msg = new RequestShortCutDel(client, buff);
                break;

            case 0x1f:
                msg = new RequestBuyItem(client, buff);
                break;

            case 0x29:
                msg = new RequestJoinParty(client, buff);
                break;

            case 0x2a:
                msg = new RequestAnswerJoinParty(client, buff);
                break;

            case 0x2b:
                msg = new RequestWithDrawalParty(client, buff);
                break;

            case 0x2c:
                msg = new RequestOustPartyMember(client, buff);
                break;

            case 0x36:
                msg = new CannotMoveAnymore(client, buff);
                break;

            case 0x37:
                msg = new RequestTargetCanceld(client, buff);
                break;

            case 0x38:
                msg = new Say2(client, buff);
                break;

            case 0x42:
                msg = new RequestGetOnVehicle(client, buff);
                break;

            case 0x43:
                msg = new RequestGetOffVehicle(client, buff);
                break;

            case 0x44:
                msg = new AnswerTradeRequest(client, buff);
                break;

            case 0x45:
                msg = new RequestActionUse(client, buff);
                break;

            case 0x46:
                msg = new RequestRestart(client, buff);
                break;

            case 0x48:
                msg = new ValidatePosition(client, buff);
                break;

            case 0x4a:
                msg = new StartRotating(client, buff);
                break;

            case 0x4b:
                msg = new FinishRotating(client, buff);
                break;

            case 0x57:
                msg = new RequestShowBoard(client, buff);
                break;

            case 0x58:
                msg = new RequestEnchantItem(client, buff);
                break;

            case 0x59:
                msg = new RequestDestroyItem(client, buff);
                break;

            case 0x64:
                msg = new RequestQuestAbort(client, buff);
                break;

            case 0x66:
                msg = new RequestPledgeInfo(client, buff);
                break;

            case 0xcd:
                msg = new RequestShowMiniMap(client, buff);
                break;

            case 0x6D:
                msg = new RequestSendMsnChatLog(client, buff);
                break;

            case 0xcf:
                msg = new RequestRecordInfo(client, buff);
                break;

            case 0x73:
                msg = new RequestAcquireSkillInfo(client, buff);
                break;

            case 0x74:
                msg = new SendBypassBuildCmd(client, buff);
                break;

            case 0x75:
                msg = new RequestMoveToLocationInVehicle(client, buff);
                break;

            case 0x7C:
                msg = new RequestAcquireSkill(client, buff);
                break;

            case 0x7D:
                msg = new RequestRestartPoint(client, buff);
                break;

            case 0x80:
                msg = new RequestPartyMatchList(client, buff);
                break;

            case 0x85:
                msg = new RequestTutorialLinkHtml(client, buff);
                break;

            case 0x86:
                msg = new RequestTutorialPassCmdToServer(client, buff);
                break;
            //  case 0x87:
            //      msg = new RequestTutorialQuestionMark();
            //     break;

            case 0x93:
                msg = new RequestChangePetName(client, buff);
                break;

            case 0x94:
                msg = new RequestPetUseItem(client, buff);
                break;

            case 0x95:
                msg = new RequestGiveItemToPet(client, buff);
                break;

            case 0xB0:
                msg = new MultiSellChoose(client, buff);
                break;

            case 0xB1:
                msg = new NetPingResponse(client, buff);
                break;

            case 0xaa:
                msg = new BypassUserCmd(client, buff);
                break;

            case 0xB5:
                msg = new RequestRecipeBookOpen(client, buff);
                break;

            case 0xB6:
                msg = new RequestRecipeBookDestroy(client, buff);
                break;

            case 0xB7:
                msg = new RequestRecipeItemMakeInfo(client, buff);
                break;

            case 0xB8:
                msg = new RequestRecipeItemMakeSelf(client, buff);
                break;

            case 0xC1:
                msg = new ObserverReturn(client, buff);
                break;

            case 0xC7:
                msg = new RequestWearItem(client, buff);
                break;

            case 0xD0:
                byte id2 = buff[1];
                cninfo = "handlepacket: request unk id2 " + id2.ToString("x2") + " size " + buff.Length;
                switch (id2)
                {
                case 8:
                    msg = new RequestManorList(client, buff);
                    break;

                case 0x11:
                    msg = new RequestExSetPledgeCrestLarge(client, buff);
                    break;

                case 5:
                    msg = new RequestAutoSoulShot(client, buff);
                    break;

                case 0x16:
                    msg = new RequestPledgeMemberInfo(client, buff);
                    break;


                case 0x1E:
                    msg = new RequestExRqItemLink(client, buff);
                    break;

                case 0x24:
                    msg = new RequestSaveInventoryOrder(client, buff);
                    break;

                case 0x22:
                    msg = new RequestCursedWeaponList(client, buff);
                    break;

                case 0x4B:
                    msg = new RequestDispel(client, buff);
                    break;

                case 0x4C:
                    msg = new RequestExTryToPutEnchantTargetItem(client, buff);
                    break;

                case 0x4D:
                    msg = new RequestExTryToPutEnchantSupportItem(client, buff);
                    break;

                case 0x4E:
                    msg = new RequestExCancelEnchantItem(client, buff);
                    break;

                //case 0x51:
                //    byte id3 = buff[3];
                //    cninfo = "handlepacket: request unk id3 " + id3.ToString("x2") + " size " + buff.Length;

                //    switch (id3)
                //    {
                //        case 0:
                //            msg = new RequestBookMarkSlotInfo(client, buff);
                //            break;
                //        case 1:
                //            msg = new RequestSaveBookMarkSlot(client, buff);
                //            break;
                //        case 2:
                //            msg = new RequestModifyBookMarkSlot(client, buff);
                //            break;
                //        case 3:
                //            msg = new RequestDeleteBookMarkSlot(client, buff);
                //            break;
                //        case 4:
                //            msg = new RequestTeleportBookMark(client, buff);
                //            break;
                //    }
                //    break;

                case 0x58:
                    msg = new RequestDominionInfo(client, buff);
                    break;

                case 0x65:
                    msg = new RequestPostItemList(client, buff);
                    break;

                case 0x67:
                    msg = new RequestReceivedPostList(client, buff);
                    break;

                case 0x69:
                    msg = new RequestReceivedPost(client, buff);
                    break;

                case 0x6C:
                    msg = new RequestSentPostList(client, buff);
                    break;

                case 0x6E:
                    msg = new RequestSentPost(client, buff);
                    break;

                case 0x76:
                    msg = new RequestBuySellUIClose(client, buff);
                    break;

                case 0x78:
                    msg = new RequestPartyLootModification(client, buff);
                    break;

                case 0x79:
                    msg = new AnswerPartyLootModification(client, buff);
                    break;

                case 0x7F:
                    msg = new RequestBR_GamePoint(client, buff);
                    break;

                case 0x80:
                    msg = new RequestBR_ProductList(client, buff);
                    break;

                case 0x81:
                    msg = new RequestBR_ProductInfo(client, buff);
                    break;

                case 0x82:
                    msg = new RequestBR_BuyProduct(client, buff);
                    break;

                case 0x83:
                    msg = new RequestBR_RecentProductList(client, buff);
                    break;

                case 0x84:
                    msg = new RequestBR_MinigameLoadScores(client, buff);
                    break;

                case 0x85:
                    msg = new RequestBR_MinigameInsertScore(client, buff);
                    break;

                default:
                    // out_debug(2, buff);
                    break;
                }
                break;

            default:
                //  out_debug(1, buff);
                break;
            }
            // Console.WriteLine(cninfo + ", " + cnt);
            if (msg == null)
            {
                Console.WriteLine(cninfo + ", " + cnt);

                //   out_debug(0, buff);
                //  cnt++;
                return;
            }

            if (msg.Client.IsTerminated)
            {
                return;
            }

            new Thread(new ThreadStart(msg.run)).Start();
        }
    // Use this for initialization
    void Start()
    {
        _charTypes = Camera.main.GetComponent<CharacterTypes>();
        _charSelected = Camera.main.GetComponent<CharacterSelected>();

        Characters = GameObject.FindGameObjectsWithTag("Player");
    }
示例#12
0
 private void selectePlayerModel(CharacterSelected character)
 {
     currentPlayerModel = character;
 }
 public void OnCharacterSelected(int characterIndex)
 {
     CharacterSelected?.Invoke(this, characterIndex);
     IsVisible = false;
 }
示例#14
0
 private void OnCharacterSelected(string characterName)
 {
     CharacterSelected?.Invoke(this, new CharacterSelectedEventArgs(characterName));
 }
示例#15
0
 private void OnCharacterSelected(UICharacterClass uiCharacterClass)
 {
     CharacterSelected?.Invoke(uiCharacterClass);
 }