IEnumerator GameOverByFrashMode() { gameMode = GameMode.RESULT; playerProvider.MoveStop(); playerProvider.PlayGameOver(); yield return(new WaitForSeconds(2f)); resultSystem.ShowPhrase("キョリ ミチスウ"); yield return(new WaitForSeconds(1.5f)); resultSystem.ShowComment("エンド 「ワカラナイワ...」"); resultSystem.ShowRetryButton(); yield return(new WaitForSeconds(5f)); unitychanProvider.StopMove(); }