private void SetUpBillBoard() { if (this.digimon != null && this.farmCamera != null && base.gameObject.activeSelf && !this.isSetUpBillBoard) { CharacterParams component = this.digimon.GetComponent <CharacterParams>(); bool activeSelf = component.gameObject.activeSelf; component.gameObject.SetActive(true); component.SetBillBoardCamera(this.farmCamera); component.gameObject.SetActive(activeSelf); this.isSetUpBillBoard = true; } }