public void CharacterModel_ChangeLevel_LevelTwentyOne_Should_Fail() { // Arrange var data = new CharacterModel(); // Act var result = data.ChangeLevel(21); // Reset // Assert Assert.AreEqual(false, result); }
public void CharacterModel_ChangeLevel_Default_Should_Pass() { // Arrange var data = new CharacterModel(); // Act var result = data.ChangeLevel(10); // Reset // Assert Assert.AreEqual(true, result); Assert.AreEqual(10, data.Level); }