public CharacterRoster() { employedCharacters = new List <PlayercontrolledCharacter>(); _characterLoader = new CharacterLoader <PlayercontrolledCharacter>(); employedCharacters.Add(_characterLoader.GetCharacterByType("Kobold")); employedCharacters.Add(_characterLoader.GetCharacterByType("Kobold")); employedCharacters.Add(_characterLoader.GetCharacterByType("Theif")); employedCharacters.Add(_characterLoader.GetCharacterByType("Ghost")); }