示例#1
0
        public bool Execute()
        {
            bool executed = false;

            try
            {
                LobbyCharactersHandler handler = MainGameHandler.GetLobbyCharactersHandler();
                if (handler == null)
                {
                    throw new Exception("lobby char. handler is NULL!");
                }

                if (_cmdElements.Length == 2 && _cmdElements[1].Equals("endlist", GlobalData.InputDataStringComparison))
                {
                    handler.ListConfirmed = true;

                    if (MainGameHandler.CheckIfSceneActive(MainGameHandler.SceneType.CharLobby, SceneManager.GetActiveScene()))
                    {
                        CharacterListPanelHandler.Reload();
                    }

                    MainGameHandler.HideLoadingScreen();
                    executed = true;
                }
                else
                if (_cmdElements.Length > 2 && _cmdElements[1].Equals("position", GlobalData.InputDataStringComparison))
                {
                    string           discardedText = $"{_keyWord} position";
                    LobbyCharDetails charDetails   = JsonConvert.DeserializeObject <LobbyCharDetails>(_rawText.Substring(discardedText.Length));
                    handler.Add(charDetails);
                    executed = true;
                }
            }
            catch (Exception exception)
            {
                _chat.UpdateLog($"Lobby char. command execution error: {exception.Message}");
            }

            return(executed);
        }
示例#2
0
 void Start()
 {
     _lastInstance = this;
 }