/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="message"> /// </param> public void Handle(object sender, Message message) { var client = (Client)sender; var charInPlayMessage = (CharInPlayMessage)message.Body; CharacterInPlay.Read(client); }
/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="message"> /// </param> public void Handle(object sender, Message message) { var client = (ZoneClient)sender; var charInPlayMessage = (CharInPlayMessage)message.Body; CharacterInPlay.Read(client); client.Character.SendChangedStats(); }