public void SetPlayerTexture(string path, string texType, GearInfoType infoType, bool useFull)
        {
            TextureChange texChange = new TextureChange("albedo", path);
            GearInfo      newInfo;

            if (infoType == GearInfoType.Board)
            {
                newInfo = new BoardGearInfo("MP Temp " + texType.ToString(), texType, true, new TextureChange[] { texChange }, new string[0]);
            }
            else
            {
                newInfo = new CharacterGearInfo("MP Temp " + texType.ToString(), texType, true, new TextureChange[] { texChange }, new string[0]);
            }

            characterCustomizer.EquipGear(newInfo);
        }
        public void SetPlayerTexture(string path, MPTextureType texType, bool useFull)
        {
            TextureChange texChange = new TextureChange("albedo", path);
            GearInfo      newInfo;

            if ((byte)texType >= (byte)MPTextureType.Deck)
            {
                newInfo = new BoardGearInfo("MP Temp " + texType.ToString(), GetGearTypeFromTextureType(texType, useFull), true, new TextureChange[] { texChange }, new string[0]);
            }
            else
            {
                newInfo = new CharacterGearInfo("MP Temp " + texType.ToString(), GetGearTypeFromTextureType(texType, useFull), true, new TextureChange[] { texChange }, new string[0]);
            }

            characterCustomizer.EquipGear(newInfo);
        }