public void Verify_Add_Should_AddTheEntityToTheContext()
 {
     // Arrange
     Mock<IDbSet<CharacterFriendlyTeam>> mockSetCharacterFriendlyTeams;
     var mockContext = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterFriendlyTeams);
     var repository = new CharacterFriendlyTeamsRepository(mockContext.Object);
     var characterFriendlyTeams = new CharacterFriendlyTeam { Active = true, CustomKey = "SALVATORE-RAA", };
     // Act
     repository.Add(characterFriendlyTeams);
     // Assert
     mockSetCharacterFriendlyTeams.Verify(x => x.Add(characterFriendlyTeams), Times.Once);
 }
        public void Verify_Add_Should_AddTheEntityToTheContext()
        {
            // Arrange
            Mock <IDbSet <CharacterFriendlyTeam> > mockSetCharacterFriendlyTeams;
            var mockContext            = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterFriendlyTeams);
            var repository             = new CharacterFriendlyTeamsRepository(mockContext.Object);
            var characterFriendlyTeams = new CharacterFriendlyTeam {
                Active = true, CustomKey = "SALVATORE-RAA",
            };

            // Act
            repository.Add(characterFriendlyTeams);
            // Assert
            mockSetCharacterFriendlyTeams.Verify(x => x.Add(characterFriendlyTeams), Times.Once);
        }
示例#3
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        public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterFriendlyTeamProperties()
        {
            // Arrange
            var mapper = new CharacterFriendlyTeamMapper();
            var model  = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForCharacterFriendlyTeamModel();
            // Act
            ICharacterFriendlyTeam existingEntity = new CharacterFriendlyTeam {
                Id = 1
            };

            mapper.MapToEntity(model.Object, ref existingEntity);
            // Assert
            // <None>
            // Related Objects
            Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
            Assert.Equal(model.Object.FriendlyTeamId, existingEntity.FriendlyTeamId);
            // Associated Objects
            // <None>
        }
 public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterFriendlyTeamProperties()
 {
     // Arrange
     var mapper = new CharacterFriendlyTeamMapper();
     var model = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForCharacterFriendlyTeamModel();
     // Act
     ICharacterFriendlyTeam existingEntity = new CharacterFriendlyTeam { Id = 1 };
     mapper.MapToEntity(model.Object, ref existingEntity);
     // Assert
     // <None>
     // Related Objects
     Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
     Assert.Equal(model.Object.FriendlyTeamId, existingEntity.FriendlyTeamId);
     // Associated Objects
     // <None>
 }