public static T SetRequiredCharacterFamily <T>(this T entity, CharacterFamilyDefinition value) where T : FeatureDefinitionAdditionalDamage { entity.SetField("requiredCharacterFamily", value); return(entity); }
public EffectDescriptionBuilder AddImmuneCreatureFamilies(CharacterFamilyDefinition family) { effect.ImmuneCreatureFamilies.Add(family.Name); return(this); }