private void AddButton_Click(object sender, EventArgs e) { CharacterEditor.MainForm mf = new CharacterEditor.MainForm(); mf.Ok += new EventHandler(CharacterEditor_Add_Ok); mf.FormClosed += new FormClosedEventHandler(CharacterEditor_Closed); mf.Show(); this.Enabled = false; }
private void EditButton_Click(object sender, EventArgs e) { if (EnemiesListBox.SelectedItem != null) { Character ch = _special.Enemies[EnemiesListBox.SelectedIndex]; CharacterEditor.MainForm mf = new CharacterEditor.MainForm(ch); mf.Ok += new EventHandler(CharacterEditor_Edit_Ok); mf.FormClosed += new FormClosedEventHandler(CharacterEditor_Closed); mf.Show(); this.Enabled = false; } }