private static bool SetClass(CharacterClassManager __instance, RoleType id) { var player = __instance.GetPlayer(); __instance.SetClassIDAdv(id, player.LiteRoleSet, CharacterClassManager.SpawnReason.None, true); return(false); }
public static bool Prefix(CharacterClassManager __instance, RoleType id) { __instance.SetClassIDAdv(id, Lite, false); Lite = false; return(false); }
private static bool SetClass(CharacterClassManager __instance, RoleType id) { __instance.SetClassIDAdv(id, ForceLite, CharacterClassManager.SpawnReason.None, true); return(false); }