public void BossAttack(DeathBossAttacks attackChoice) { switch (attackChoice) { case DeathBossAttacks.Attack_1: characterAnimationController.BossAttack("Attack_1"); break; case DeathBossAttacks.Attack_2: characterAnimationController.BossAttack("Attack_2"); break; case DeathBossAttacks.Attack_3: characterAnimationController.BossAttack("Attack_3"); break; case DeathBossAttacks.Summon: characterAnimationController.BossAttack("Summon"); break; } }